Video originates with linear-light (tristimulus) RGB primary components, conventionally contained in the range 0 (black) to +1 (white). From the RGB triple, three gamma-corrected primary signals are computed; each is essentially the 0.45-power of the corresponding tristimulus value, similar to a square-root function. In a practical system such as a television camera, however, in order to minimize noise in the dark regions of the picture it is necessary to limit the slope (gain) of the curve near black. It is now standard to limit gain to 4.5 below a tristimulus value of +0.018, and to stretch the remainder of the curve to place the Y-intercept at –0.099 in order to maintain function and tangent continuity at the breakpoint:
- Rgamma = 1.099 * pow (R,0.45) - 0.099
- 0.099 Ggamma = 1.099 * pow (G,0.45) - 0.099
- 0.099 Bgamma = 1.099 * pow (B,0.45) - 0.099
- Y = 0.299 * Rgamma + 0.587 * Ggamma + 0.114 * Bgamma
This is the only signal required for black and white pictures; for color systems it is obtained as the weighted sum (Y = 0.3R + 0.59G + 0.11B) of the R, G, and B signals.
Luminance Factor – At a surface element of a nonself-radiating medium, in a given direction, under specified conditions of illumination, ratio of the luminance of the surface element in the given direction to that of a perfect reflecting or transmitting diffuser identically illuminated. No “perfect reflectors” exist, but properly prepared magnesium oxide has a luminance factor equal to 98% and this is usually employed to define the scale.
- Part of Speech: noun
- Industry/Domain: Software
- Category: Video editing
- Company: Tektronix
Creator
- Delia
- 100% positive feedback