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hole

a) In modeling a 3D world, it is often necessary to create polygons and solids which literally have holes in them. PictureMaker can make 2D holes in individual surfaces and drill 3D holes through convex portions of closed solids. b) A volume in the three-dimensional NTSC spectrum into which an auxiliary sub-channel can be placed with minimal impairment.

Holes are found where horizontal, vertical, and temporal detail are simultaneously high. The most famous hole is the Fukinuki hole, but the most common hole is the one carrying the NTSC color subcarrier.

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